You’ve learned the basics. You’ve done the themed packs. Now build a company.
Startup Sim is the capstone pack. It uses everything — text, math, logic, lists, objects — to simulate running a tech startup. No single concept is new. But combining them all into real scenarios? That’s engineering.
The Challenges
Company Name — Generate your startup name using text blocks. Join your founder name with your product category. “Pixel” + “Games” = “PixelGames.” Text concatenation meets branding.
Revenue Report — Calculate monthly revenue, expenses, and profit. Multiply users by price, subtract costs, print the bottom line. This is math with meaning — the numbers tell a story.
Team Roster — Build a list of team members and their roles. Add new hires, print the roster, count your headcount. Lists managing real data.
Product Launch — The first advanced challenge. Check multiple conditions before launching: Is the product ready? Is the marketing budget allocated? Is the team staffed? Use AND logic across multiple boolean checks. Ship it or delay it.
Growth Forecast — The final boss. Model three months of growth using loops, variables, and compound calculations. Each month, revenue grows by a percentage. Calculate the total, track the trajectory, print a quarterly forecast. Loops, math, variables, and objects working together.
What You’ll Learn
Real programs aren’t single-concept exercises. They combine text, math, logic, data, and control flow into something that actually does a job. Startup Sim forces you to think across categories.
This pack is intentionally harder. Not because the individual blocks are complex — you’ve seen them all before. It’s hard because combining them requires planning. Which blocks go where? What order? What data flows into what?
That’s software engineering. Welcome to the job.
Five challenges. One startup. Every skill you’ve learned.